Get Mobsters for Mobster Wars on iPhone, iPod and iPad

Juli 12th, 2011

In June 2011 Mobster Wars arrived in the App Store. Start as a petty thief and rise to become the Mafia Don by bringing others into your mob and spreading your influence throughout the city. Fight other mobsters in the most immersive massively multiplayer online game. So the decription. Infact the game is the nearby the same, we know already from other online-games with a kind of gangstar-scenario for iPhone and iPad. New is, that this game is requiring more attention. The buildings you build in your own turf are only paying you with money and experience, if you play really often. Graphics are freshed up with the opportunity to walk in the scene, that is a nice way to enhance the game.

Get Mobsters for Mobster Wars to join your Mob

Getting Mobsters (or team-members) is essential for your success in the game Mobster Wars

Same is also, that you urgently need other players to join your mob to be successful. In the game just tap on menu and open „My Mob“ to see your current mob. There is also a possibility to invite other players. But you need their Storm8 ID, with their players name you will be not successful, because the players name is often different from the Storm8 ID. So just place your Storm8 ID here and add the IDs of other players who left their ID here too – and you will build up your mob in minutes.


  1. Gokhan Mai 24th, 2012 at 2:03 pm

    Add me qkn26

  2. lorano Mai 25th, 2012 at 12:22 am

    ADD me: Don Lorano

  3. Abramst90 Mai 28th, 2012 at 5:51 pm


  4. Jo Juni 1st, 2012 at 2:14 pm

    Add me : bandidood

  5. Shoe007 Juni 4th, 2012 at 3:49 am

    Please feel free to join my gang on mobster wars.

  6. Shoe007 Juni 4th, 2012 at 3:50 am

    Add me: Shoe007

  7. D Juni 5th, 2012 at 11:00 pm


  8. Johan Juni 6th, 2012 at 6:16 pm

    Adde me vatozlocoz

  9. jamie Juni 11th, 2012 at 8:27 pm


  10. Bunni Juni 21st, 2012 at 4:18 am

    add me boys: BUNNIHUNNIER

  11. Philippe Juni 25th, 2012 at 3:18 pm

    ad JCDeuce

  12. talinutz Juni 30th, 2012 at 10:16 am

    Add ID: talinutz & muie4u

  13. EDuardXD Juli 1st, 2012 at 4:26 am

    Add me: EDuardXD

  14. Homebased Juli 3rd, 2012 at 5:07 am

    Add me: Homebased

  15. stonedgoon Juli 11th, 2012 at 8:52 pm

    Plz add. stonedgoon

  16. Jeff Davidson Juli 14th, 2012 at 5:06 pm

    Can anyone help me tell me where I can find the pool cue and baton. Please tell me what area and what building they are located in. And any other item that would be of good use. Thanks

  17. AzzaSsiin Juli 14th, 2012 at 6:17 pm

    Please add me AzzaSsiin

  18. eazy e Juli 19th, 2012 at 12:33 pm


  19. mansveld August 7th, 2012 at 11:01 am

    add me: MrMansveld

  20. Kaiser55 September 14th, 2012 at 12:50 pm

    Please add Kaiser55

  21. Disscourage Oktober 15th, 2012 at 1:45 pm

    MOBSTER WARS 3D ADD Disscourage

  22. GABRIEL Dezember 8th, 2012 at 7:49 pm


  23. tuiiid Januar 19th, 2013 at 1:23 am

    ADD me tuiiid


  24. Sean Juni 7th, 2013 at 11:58 am

    Add imoteb for gifts and protection.

  25. Karolis Juli 12th, 2013 at 12:30 pm

    Add me Please kofis21

  26. Good to see a talent at work. I can’t match that.

  27. SusGun Dezember 13th, 2015 at 10:18 pm

    Well, not necessarily. If half the Endgame PCs have the info skill, that avaerges 0.5 info skills per PC per event. At 7V, I don’t know the exact number, but I would be surprised if the number was anywhere below 3 I’m not sure I know of any PCs in the entire game who have fewer than two (or even three) info skills. That’s a LOT more than there is in Endgame.Now, the results I get for Endgame skills tend to be significantly longer and more detailed than the 7V ones, so that adds some work. But overall in total I suspect the 7V info skills are much more work for staff than the Endgame skills are. Which isn’t to say Endgame staff don’t work hard at the game of course you do but the Endgame staff I know don’t usually talk about Endgame being OMG BATNUT CRAZY the way the 7V staff do all the time.So, yes, this info skill compromise would be a lot of work, for sure. Would it be close to 7V? It probably depends how much detail they put into the responses, and on how easy it is to get Influence. If every skill gets a full-page response and Influence is handed out like food tags, then yeah, it might get up there. If some skills get just the two sentences that tell you what you need, and Influence is found by only a select few per event, then it may be closer to Endgame levels (which is still lots of work, of course). The nice thing about those variables is that they can be adjusted in-game you can start out writing long responses when your floon is high, and trim them down as things get more hairy.

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